How to play

One thing a day

The Thinker picks a single secret thing and tells you only its subject — like “Kitchen object”.

Twenty yes-or-no questions

Every question gets Yes, No, Sometimes, or Irrelevant. Nothing else. Spend them wisely.

One guess

You get exactly one final guess per day. Get it right and your streak grows.

Bonus lives

Miss it and you can buy 5 more questions and another guess, or invite friends for free lives. Bonus rounds don't count on the community leaderboard.

Midnight reset

A brand new puzzle drops at 12am. Everyone plays the same one.

Play today's puzzle